A little about me

I’m a multidisciplinary digital artist, based in London, with 6 years of experience in the videogame industry.

I started working on video games as a developer in 2011, after graduating as an IT Engineer at the University of Montevideo, Uruguay. Thanks to my background I am able to understand what can and can’t be achieved from the technical side, have clear communication with the developers and figure out how to optimise art workflows without sacrificing visual quality.

Since I moved to London in 2016 I have been focusing on making art for videogames. I started in Feral Interactive as a Graphic Designer, then moved into UI art and video making with the iOS ports of Rome: Total War, Tropico, and GRID Autosport. In 2019 I became the Lead 2D Artist for Total War: Rome Remastered, and I’m currently doing concept art for Feral’s next big project.

Strenghts

Innovator

Analytical Thinker

Versatile

Self Motivated

Technical Skills

ILLUSTRATION
VIDEO
CODING
3D MODELING

Tools

Adobe Photoshop
Adobe Illustrator
Adobe After Effects
Adobe Premiere
JavaScript
Unity
Blender
Substance Painter